![]() ![]() Trying to use them in any level beforehand will prompt the No Yoshi sign entrance (every level has a unique one and the Yoshi color on the sign changes based on the one you have). There are now 5 special colored Yoshis outside the normal Green Yoshi and each have a special gimmick/power but they can't be used outside their levels until all 96 exits have been found. Some changes have been made to enemies in the credits. ![]() Various enemies have cosmetic changes to them. Various levels have cosmetic changes to match their placement on the map (including beta bg's). ![]() You can save at any time now on the map by pressing select to enter the Status Screen and exiting it (upon beating the game you can also use it to teleport to different areas on the map). Lives, powerups, Yoshi color, dragon coins, coins, etc are all saved now (similar to sma2). Luigi and Peach have different graphics. It takes aspects from various versions of the game like using Super Mario Advance 2's cutscenes, game goals (dragon coins), the status screen, new music from Super Mario Maker 2, a hard mode difficulty for veterans that'd like a challenge to a familiar yet different game, Yoshis having new gimmicks and being able to take them in castles and boss rooms, the list goes on! For a more full list of changes: Super Mario World: 30th Anniversary Edition™ is a hack that aims to celebrate SMW's 30th year by making (arguably) the most definitive version of the game we all know and fell in love with. Super Mario World: 30th Anniversary Edition™ ![]()
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